The Studio of Secret6, Inc. / Freelance Technical Developer
Simulator Game: Food Truck Delivery Game (unreleased)
Platform: Android/iOS Programming Language: C# Game Engine: Unity 3D Application description: - Deliver to city buildings to earn money and use those money to upgrade buildings, etc. Development contribution: - Created System in Unity C# which makes some gameObjects and textures to be dynamically loaded and unloaded on runtime as needed to avoid memory pressure. - Designed and Implemented UI stack system, revised UI using according to the designer’s wireframes, art pass, and player test result, and UI animations using DoTween library in Unity. - Implemented some shader scripts for texture lerp, color lerp, etc. - Participated in game design discussions for feasibility checks and task estimates, and technical meetings for code review and suggested some solutions to the current problems. - Collaborated with both 2D and 3D art teams for better asset management and optimization.