Manuel Capitani
Monster Energy Supercross - The Official Videogame
This is a big project I worked on in Milestone. I worked on this project as Lead Character Artist, managing both internal resources and outsourcers that helped us in the process of creating more than 70 different heads and hair styles for the complete roster and all the other characters. We started by scanning all the faces, then we made them lowpoly, sculpted all the smaller details not obtainable from the scan in Zbrush and skinned in Maya. The title is out on PC, Xbox One, PS4, Switch and Mobile devices.